

I know that’s only one example but a popular one. I constantly here people complain about CODM issues and bugs but I’ve never had an issue. With apple it’s a handful of devices, with android it’s literally thousands of hardware and UI overlay variants that an app needs to work on. My thought is that developers know exactly what their apps need to run. My personal experience/opinion is that the same apps I used on android feel more…refined in iOS. History shows longer support for apple devices and a more standardized hardware set. After a stupid amount of rescans over thinking it’s the route I went. First time in many many years I had to get my own phone and I went with an iPhone. I like android but the market is so fragmented and new models coming out every 6months which is cool if if you have money to constantly upgrade. I was in the same boat but more for the reason I always had work supplied phones.

In true asshole fashion, I went out and bought the s22 ultra for more than double what I initially wanted to spend lol. It will likely be the only game i play for awhile as i got a baby on the way. Obviously, i want it to handle DI smoothly at max graphics or w/e. I was thinking to go back to Samsung, maybe a Note? I really just want that Note sized screen, i dont need a stylus or anything. I have a OnePlus 5, but honestly looking to swap to something with a decent camera. Do you guys have any recommendations for phones that are like a year or 2 old that i could buy used and unlocked for like $500ish cash? I might consider $600ish if the phone is just worth it. I want to get a 'newer' phone, but absolutely do not want to lock myself into any kind of payment plans or anything. Seems like maybe (?) we get a release date on monday, so i think its time.

I have been needing to get a new phone for awhile, however was holding off until diablo immortal actually drops.
